Shader thing is a program that renders simple GLSL fragment shaders.
It supports some of the input variable names from ShaderToy and glslsandbox.com.
vec2
mouse
/iMouse
- The mouse location in pixel coordinatesvec2
resolution
/iResolution
- The dimensions of the window in pixel
coordinatesfloat
time
/iTime
- Time since the start of the program in secondsfloat
time_delta
/timeDelta
/iTimeDelta
- Time passed since last frame
in secondsfloat
frame
/iFrame
- Total frame count since the start of the program