A games industry veteran, I'm currently working on an experimental "story engine" with the goal of making complex games easier to write.
A story engine for interactive fiction and other games.
9347651 first pass of unifying console and wasm code
~ionous pushed to ~ionous/tapestry git
1fe0e70 revert the uid from mdl kind
~ionous pushed to ~ionous/tapestry git
33e5d8b text markup: ordered lists handling
~ionous pushed to ~ionous/tapestry git
a9a2c40 quips: wip, weaves but untested
~ionous pushed to ~ionous/tapestry git
381ef1b cloak: fix long and short name issues
~ionous pushed to ~ionous/tapestry git
d1eba61 first set of quip definitions
~ionous pushed to ~ionous/tapestry git
6323de2 improve error line reporting for sub-documents
~ionous pushed to ~ionous/tapestry git