~melchizedek6809

Germany

https://wolkenwelten.net

I mostly code in C99, but have taken a liking to Scheme these days.

WolkenWelten

Mixing the best parts of Minecraft, Quake III and Emacs

Activity

132f452 Big Chat refactor, better Death messages and minor animal improvements

2 days ago via WolkenWelten

132f452 Big Chat refactor, better Death messages and minor animal improvements

2 days ago via WolkenWelten

d13e8bd Updated Nujel

3 days ago via WolkenWelten

4e149fe Updated Nujel

4 days ago via WolkenWelten

59f2de3 Fixed acacia leaves particle color

4 days ago via WolkenWelten

7d73555 Removed blockType fields relating to the old water System

4 days ago via WolkenWelten

7d73555 Removed blockType fields relating to the old water System

4 days ago via WolkenWelten

49977aa Removed blockType fields relating to the old water System

4 days ago via WolkenWelten

b3cfa58 Added 3x3 trees to most biomes

4 days ago via WolkenWelten

7ca70b6 Trees are often crooked, and slightly larger, improving overall visual appeak (IMO)

4 days ago via WolkenWelten

9c92009 Nicer looking tree crowns

4 days ago via WolkenWelten

7fd1535 Removed deprecated ivec datatype

6 days ago via WolkenWelten

b56d51d Removed unused uvec datatype and associated routines

8 days ago via WolkenWelten

b15f2a2 Spawn locations now use normal vec's instead of deprecated ivec's

8 days ago via WolkenWelten

a0c9d59 Removed erroneously commited #include

8 days ago via WolkenWelten
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