Germany
I mostly code in C, but have taken a liking to all things Lisp these days.
A LISP dialect
Mixing the best parts of Minecraft, Quake III and Emacs
765c711 Some more image handling code cleanup
~melchizedek6809 pushed to ~melchizedek6809/Nujel git
31d678a Added new Map type that can use most types as a key
~melchizedek6809 pushed to ~melchizedek6809/Nujel git
d9b832c Improved termed
~melchizedek6809 pushed to ~melchizedek6809/Nujel git
621eb56 Terminal input improvements and initial windmove methods
~melchizedek6809 pushed to ~melchizedek6809/Nujel git
43eec39 Experimental support for multuple frames in termed
~melchizedek6809 pushed to ~melchizedek6809/Nujel git
913fcf9 TermApp refactor to prepare for multiple frames
~melchizedek6809 pushed to ~melchizedek6809/Nujel git
051df86 Fixed portability issues
~melchizedek6809 pushed to ~melchizedek6809/Nujel git
bdf38df Maybe fixed mingw build
~melchizedek6809 pushed to ~melchizedek6809/Nujel git
74452c7 Much better term input handling
~melchizedek6809 pushed to ~melchizedek6809/Nujel git
ac935e3 Made termed use the new event-based input system
~melchizedek6809 pushed to ~melchizedek6809/Nujel git
2b111cd Better Terminal input handling
~melchizedek6809 pushed to ~melchizedek6809/Nujel git
01b5802 Some initial work on abstracting terminal input
~melchizedek6809 pushed to ~melchizedek6809/Nujel git
106776d Added a new high-level Terminal IO abstraction
~melchizedek6809 pushed to ~melchizedek6809/Nujel git