Germany
I mostly code in C, but have taken a liking to all things Lisp these days.
Mixing the best parts of Minecraft, Quake III and Emacs
A LISP dialect
bc44531 Add archival notice
~melchizedek6809 pushed to ~melchizedek6809/WolkenWelten git
28d5451 Some termed advances
~melchizedek6809 pushed to ~melchizedek6809/Nujel git
4d060d3 Added experimental terminal based editor, :app/termed
~melchizedek6809 pushed to ~melchizedek6809/Nujel git
902c5c8 Fixed benchmark
~melchizedek6809 pushed to ~melchizedek6809/Nujel git
84e12a3 Use
which
to find time
~melchizedek6809 pushed to ~melchizedek6809/Nujel git
1e1581d Initial implementation of :core/term
~melchizedek6809 pushed to ~melchizedek6809/Nujel git
3b6f9f6 Initial implementation of :core/term
~melchizedek6809 pushed to ~melchizedek6809/Nujel git
b777913 Disabled gamepad support
~melchizedek6809 pushed to ~melchizedek6809/WolkenWelten git
d40bbb6 Fixed static analyzer warnings
~melchizedek6809 pushed to ~melchizedek6809/Nujel git
d40bbb6 Fixed static analyzer warnings
~melchizedek6809 pushed to ~melchizedek6809/Nujel git
81140db C-Asset-Packer now procues string literals
~melchizedek6809 pushed to ~melchizedek6809/Nujel git
4980395 Added $eval bytecode and used it to implement bytecode-eval*
~melchizedek6809 pushed to ~melchizedek6809/Nujel git
01e1484 Simplified sr.ht CI
~melchizedek6809 pushed to ~melchizedek6809/Nujel git