~melchizedek6809/WolkenWelten

3D Voxel Sandbox Game in C, includes a custom LISP interpreter

#95 Fix Grappling of Animals/Players

~melchizedek6809 commented on WolkenWelten todo

5 days ago

07ee996 A lot of smaller bugfixes, mostly regarding ropes/hooks

5 days ago

0135639 Added itemDrop <-> Character collisions which do damage, also added a weight field to items

13 days ago

36ffce6 Optimized beamblast calculations

20 days ago

e2282e0 Block receive damage when colliding with a player

20 days ago

b5ae1b4 Mostly worldgen

20 days ago

21e3280 Added a new debug feature where we draw chunk/chungus boundaries

a month ago

2fe677d Added a new debug feature where we draw chunk/chungus boundaries

a month ago

06e8dbe Switched requested OpenGL Context to 3.1 for SB Compat

a month ago

06e8dbe Switched requested OpenGL Context to 3.1 for SB Compat

a month ago

06e8dbe Switched requested OpenGL Context to 3.1 for SB Compat

a month ago

6044e85 Fixed missing commit hash in CTO

a month ago

e070377 Wrote something about Nujel

a month ago

e070377 Wrote something about Nujel

a month ago

406b2e3 Reworked some documents

a month ago
1 / 39