Experiments in GBA homebrew using ARM assembler
Utilities for celestial navigation
Accumulate and analyze time spent
A Markdown -> HTML static site generator written in C99
Generates a browsable HTML website from Markdown notes
194b4cf Correction in readme
~tagglink pushed to ~tagglink/simple-gba-labyrinth git
e5b0c07 Named the game, added instructions to readme
~tagglink pushed to ~tagglink/simple-gba-labyrinth git
b4904ca drew the rest of the owl
~tagglink pushed to ~tagglink/simple-gba-labyrinth git
879ebaa drew the rest of the owl
~tagglink pushed to ~tagglink/simple-gba-labyrinth git
d3f0e1f Initial template
~tagglink pushed to ~tagglink/simple-gba-labyrinth git
35ffab9 template_s strip out C/C++ interwork
~tagglink pushed to ~tagglink/gba-bootstrap git
ba8c99f template_s only dependent on binutils
~tagglink pushed to ~tagglink/gba-bootstrap git
ad19eea Print both azimuth solutions
~tagglink pushed to ~tagglink/celestial-navigation-tools git
b88896e Documentation of azimuth.c
~tagglink pushed to ~tagglink/celestial-navigation-tools git
83b11bd Documentation of azimuth.c
~tagglink pushed to ~tagglink/celestial-navigation-tools git
b06c8fb Calculation of azimuth, first version
~tagglink pushed to ~tagglink/celestial-navigation-tools git
547c556 GHA calculation, introduce alg.c
~tagglink pushed to ~tagglink/celestial-navigation-tools git
d366eb4 Wiki links to source files
~tagglink pushed to ~tagglink/celestial-navigation-tools git